![]() "It is one central world no matter what the platform, and so that requires lots of intensive thought. ![]() "It is not nearly as simple as you think," he said. Parsons also said creating and releasing a PC version of Bungie's shared world shooter would not be as easy as many believe, because all versions of the game connect to the same persistent video game world, which itself extends to multiple platforms. We wanted to get it right, and we didn't want to add in tonnes more risk." Getting it on four on the same day is something we've never even tried before. "But this is a huge and ambitious project for us, and just getting it on one console would be a momentous challenge. It doesn't matter if it's a phone, PC or console, we play it. "What is also true is that, as you might imagine, we're all hardcore PC players. "I think four platforms on day one is a lot, considering we've been a one platform team for a very long time," he said. It's crazy to think of right now."īungie COO Pete Parsons echoed Bakken's response when we quizzed him on the same subject. Adding another thing on there is just crazy. "So when I'm playtesting and I'm trying to play PS4, Xbox One, Xbox 360 and PS3, that's a lot of work. That's not something we've ever done before. "We're doing it all internally ourselves. "The console SKUs are really important for us and that's what we're focusing on," Bakken continued. It even handles quality assurance itself - one of the many reasons there are over 500 people currently working on the game inside Bungie's Bellevue, Washington base. The studio handles development of all the versions internally, rather than outsourcing development to other studios. That doesn't mean it can't happen in the future, it just means it won't happen right now."ĭestiny is Bungie's first multiplatform game in over a decade, and its first on a PlayStation platform. "The truth is it's not that simple," design lead Lars Bakken told Eurogamer during a recent studio tour. Surely it wouldn't take much time or effort for Bungie to release a PC version, then? And for many it seems like a strange omission, given the game was built on PC in the first place. It's an unfortunate situation for many who had hoped to play Bungie's next first-person shooter with a mouse and keyboard. On 9th September Destiny will launch on PlayStation 4, PlayStation 3, Xbox One and Xbox 360 - but not PC.
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